Fighter Control
Here you will find all relevant Information needed for the GCI Position.
- 0-Introduction
- 1-Types & Methods of Control
- 2-Basic Air Picture
- 3-Picture building
- 4-CAP Techniques
- 5-Flight Formations
- 6-Combat Maneuvers
- 7-Tectical Brevity Words
- 8-QRA Mission
0-Introduction
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Introduction
This Book will intreduce you to Tactical Fighter Controle used by GCI (Sunrise and Loneship). The Following Pages have been kindly provided by Virtual NATO.
Glosary
AEW |
Airborne Early Warning |
AR |
Aerial Refuelling |
AWACS |
Airborne Warning and Control System |
GAT |
General Air Traffic |
GCI |
Ground Controlled Interception |
MR |
Mission Ready |
OAT |
Operational Air Traffic |
QRA |
Quick Reaction Alert |
TRA |
Temporary Reserved Area |
VSOA |
Virtual Special Operation Administration |
Copyright Notice
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Knowledge of these documents is considered paramount to flight safety on the VATSIM Network.
This is NOT an official AVIATION document. It is used to Support and Teach private Persons and flying Enthusiasts to have a good knowledge base of Flying in Simulated Environments.
VirtualNATO.org is in NO WAY affiliated with NATO.int or any real world NATO organisation/companies related, therefore, WE are a stand-alone, non-profit virtual organisation of flight simulation enthusiast, a group of friends with the common interest in promoting enjoyment and education through the simulation of military operations and procedure through the use of operating standards within several flight simulation platforms as VATSIM
Virtual NATO Military Committee
Virtual NATO Staff
1-Types & Methods of Control
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Introduction
This module describes the different types and levels of control, then the methods used by Fighter controllers. After completion of this module, you will be able to:
- State the different types of control.
- State the different levels of control.
- State the methods and responsibilities during an AD mission.
Types and levels of control
Depending on the radar coverage over the area, or for a given mission, the services provided by a Fighter controller can be very different.
He can be involved from the highest responsibility (mission completion and anti-collision) to the lowest (broadcasting information “in the air”).
Moreover, during the same mission, the needs can be modified and the services adapted. So the controllers tasks must be clearly defined.
Types of Control
There are 3 different types of control, which determine how the mission is conducted,:
- Close Control. In a close control sortie, controllers must pass both target information and instructions to the fighter pilot. In this case the controller is responsible for achieving the point of interception, unless the pilot claims a “JUDY” or “TALLY” call. Then the pilot becomes responsible for achieving the interception.
- Loose Control. In a loose control sortie, the controller passes only target information to the fighter pilot, with no commands. In this case the fighter pilot is responsible for achieving the point of interception.
- Broadcast Control. The controller will pass general target information and activity within the designated area in the form of Broadcast. The format of the broadcast will depend on the tactical situation. At all times the pilot will be responsible for achieving the interception.
Responsibilities (levels of control)
To determine the Flight Safety and anti-collision responsibilities, there are 2 levels of responsibility:
- Positive control. Under Positive control, the controller is responsible for keeping the safety separation parameters between the fighter(s) and the target(s), and also, all aircraft he is controlling, from strangers. The pilot becomes responsible for his own safety from the target as soon as he claims “JUDY” or “TALLY”. The controller remains responsible for separation from all other traffic.
- Advisory control. All Flight Safety and separation actions are the responsibility of the pilot.
Methods of control
In order to complete the mission, the types and levels of control can change. It is possible to mix any type with any level, giving the mission flexibility and adaptability. It is also possible to change the method during a mission according to the situation: ground radar bent (U/S), fighter radar unserviceable or target spot lost etc...
During a Close-positive control sortie, the controller is responsible for both the mission completion and the Flight safety until the Judy/Tally call. This is the highest degree of responsibility. In peacetime, only one Close positive mission should be given to a controller. In wartime, to ensure efficiency, not more than 2 such missions should be given to a controller.
During a Close-advisory control sortie, the controller is responsible for giving the commands for the mission completion till the “Judy” or “Tally” call. The Flight Safety and separation remain with the pilot. In peacetime, only one Close advisory mission should be given to a controller; in wartime, not more than 2 such missions.
During a Loose-positive control sortie, the controller is responsible for both the Flight Safety and separation from all other traffic. The interception completion remains with the pilot. In peacetime, only one Loose positive mission should be given to a controller; in wartime, not more than 2 such missions.
During a Loose-advisory control sortie, the pilot is responsible for both the Flight Safety and separation from all other traffic. In peacetime, only 2 Loose positive missions should be given to a controller; in wartime, not more than 3 such missions.
During a Broadcast control sortie, the pilot is responsible for both the Flight Safety and separation towards all other traffic. There is no restriction on the number of missions under control, even during peacetime.
Mission completion | Flight Safety | # of missions in peacetime | # of missions in wartime | |
Close Positive | Controller till Judy/Tally | Controller till Judy/Tally | 1 | 2 |
Close Advisory | Controller till Judy/Tally | Pilot | 1 | 2 |
Loose positive | Pilot | Controller till Judy/Tally | 1 | 2 |
Loose Advisory | Pilot | Pilot | 2 | 3 |
Broadcast | Pilot | Pilot | Unlimited | Unlimited |
Table of Responsibilities.
2-Basic Air Picture
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Introduction
When describing the air picture, always try to think what a pilot could do with the information: remember what kind of data is available in the cockpit, be aware of the performance of weapons system and aircraft capabilities. After completion of this module, you will be able to:
- Describe the elements for a good Situational Awareness.
- Use the correct procedure to pass information.
- Build a picture in your mind.
- Practice the procedures.
Elements to build a picture
The following elements constitute the “Situational Awareness”, which is fundamental knowledge required to perform the allocated mission.
- Environment: The knowledge of the environment and the associated reference points is mandatory. Read the current ACO (Airspace Coordination Orders) in order to be aware of the necessary data.
Mainly, a fighter controller must know the friendly area of operations, the airspace organisation and the order of battle of the enemy area.
- ATO: Controller must know perfectly the ATO (Air Tasking Orders) composition for his period of duty, especially the times “ON and OFF STATION”, working altitudes and associated airspace (ROZ, Track...) of:
- His own assets,
- The associated tankers, including ARCT (Air Refuelling Control Times),
- The support aircraft tasked for the same period.
- Order of Battle: Order of Battle (ORBAT) is a document grouping the location of different components of forces such as airfields with associated assets and weapons, and SAM site locations with their performance and engagement ranges. ORBAT applies for both Friendly and Hostile forces.
The knowledge of ORBAT is mandatory to be aware of the actual and possible threats wherever aircraft may operate.
- Friendly picture: Because you know the friendly activity in the area, you are able to positively identify it. Use codewords to describe the friendly picture, and never compromise confidential information, especially if you are using clear frequencies.
- Hostile picture: Describe clearly what you see. Locate hostile aircraft, keeping in mind priorities. If the enemy seems change tactics, only state the moves. Then explain the new flight elements and formations.
- Flight formations: You must be able to use the correct codewords associated with a specific situation.
- Maneuvers: Prior to, and during the engagement, you must be able to:
- Understand the tactics to be used by your CAP Mission Commander.
- Monitor the friendly air situation.
- Transmit the enemy maneuvers in an understandable and concise RT procedure.
RT Communications
Communication formats
RT calls must be kept to an absolute minimum. Remember that one Fighter Controller may have several fighters or groups of fighters on the same frequency, and so cannot and must not attempt any close or positive control.
Alfa Check
Before any transmission, the pilot and the controller must check the position of the reference point (Bull’s eye) to ensure that they will be both using the SAME origin for the picture. This is called the “Alfa Check Procedure” and consists in passing the heading and range FROM the fighter position TO the bull’s eye. It can be initiated by any of them.
Pilot | LION 41, SUNRISE, Alfa check Dolphin? |
ATC |
SUNRISE, LION 41, Alfa check 255/45 |
If the position is confirmed by the other correspondent, then he must acknowledge by saying “Same”.
If the position is different, then a new Alfa Check must be requested after each party has checked its equipment and documentation.
As the end, if there is still a discrepancy, the pilot will define the right position to use with a LAST alfa check.
Callsigns
These must be used for each communication to avoid any misunderstanding on the call origin.
If the call is descriptive and for the attention of all participants, the controller will start by his own callsign. (e.g. “ SUNRISE, Bandit bullseye 350/15, high, hot”).
If the call is directive for one pair, or one aircraft, the controller will begin with the callsign of the concerned pair/aircraft. (e.g. “NATO 52, SUNRISE, Group 350/ 45...).
Passing Information
Use CODEWORDS wherever appropriate. Never use sentences! Never use Errr, Ummm, etc!
Follow the basics as followed:
- POSITION of contact using the BRAA format from the stated reference point (bullseye) (NEVER from a fighter)
B Bearing in 3 digits from known Bullseye point Three four zero R Range from Bullseye in clear or as digits Seventyfive/Seven five A Altitude (*) If the altitude is certain, pass it in thousand feet 24thousand A Aspect If approaching fighters
If tangential to fighters
If going away from fighters
HOT
BEAM
COLD
-
IDENT of contact
If unknown BOGEY
If hostile (*) aircraft beyond the FLOT BANDIT
If hostile (*) inside Friendly airspace HOSTILE
If friendly FRIENDLY
(*) depending on ROEs
-
NUMBER of contacts
If able to discriminate, say the exact number.
If only one SINGLE
If 3 or more, and unable to discriminate HEAVY
- (*) Altitude transmission
- If the altitude is unknown say Altitude unknown
- If the altitude is known and certain 24thousand
- If it is a group split in height, use the following blocks (NATO Format):
If above 50,000 ft VERY HIGH
If above 25,000 ft HIGH
If between 5 – 25,000 ft MEDIUM
If between 500 to 5,000 ft LOW
If below 500 ft VERY LOW - Some other format may be used but they must specified during the mission
planning and not decided at the last moment (SPINS):
Example:00000 to 9999ft BLOCK 0
10000 to 19999ft BLOCK 1
20000 to 29999ft BLOCK 2
30000 to 39999ft BLOCK 3
40000 to 49999ft BLOCK 4
- If the altitude is unknown say Altitude unknown
Communication rules
The success of a mission is depending on the capability of the controller to understand what is happening.
Listen to the frequency and talk only if needed!
If no additional information can be added, do not talk.
Do not repeat every message received.
Communication flow during a mission
Priorities must be defined to allow each participant to pass messages during interceptions and engagements in accordance with events.
For example, beyond his radar detection, the pilot is interested in receiving the picture.
As soon as he gains radar contact with hostile aircraft, then the controller should let the pilot lead the radio flow.
That is the reason why the rule of “Primary Talker” and “Secondary Talker” is applied.
The following table shows who should be the primary talker according to the engagement phase:
3-Picture building
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Introduction
In order to pass correct target and friendly aircraft positions to the Fighter pilots, it is necessary to use standard and concise format for the information flow. But since the Tactical Situation evolve because due to aircraft motion, the procedure must be updated.
This module will help you train yourself in building some basic and more complex pictures through paper exercises. After completion of this module, you will be able to:
- State the information already available in the pilot’s cockpit.
- Explain the Picture building concept.
- Explain how to group the picture.
Fighter Aircraft Displays
Modern aircraft now have a lot of information available from their own computers and displays: current precise position within an area, high performance Doppler radar, kill parameter calculations, Data links...Up to 5 display screens can be fitted:
- Head Up Display (HUD) is a translucent glass on which computer shows information, while the pilot is continuing to look at outside.
- High Level Display (HLD) is a color screen on which the pilot can display the information he needs for a given situation. Usually, in an AD Fighter, the AI Radar data is shown here.
- Lateral Displays (LLD for the Left, RLD for the Right) are also colour screens and can show information on request, such as Engine parameters, Weapons states, Electronic Warfare inputs etc.
- Head Down Display (HDD) is a similar kind of screen, used to show the Tactical Situation or Radar data. Of course, it can also show any other information.
Example of aircraft display setup (M2000-5)
Tactical Situation: The Tactical Situation is the overview of the environment and the Air activity in a specified area. A pilot can display the following information:
- Parts of the ACO (FAOR, Bull’s eye, Zones, Reference points...)
- Parts of the Order of Battle (Friendly and Hostile SAM rings, airfields...)
- Any information loaded in the computer before take-off
- Friendly and Hostile air activity (radar detection)
Example of Tactical Situation display (M2000-5)
A pilot has a good Situational Awareness (SA) if he is aware of the whole of both friendly and hostile activity in his vicinity. He will prioritize the information he receives from the aircraft systems.
Picture
The “Picture” is the translation in words of a radar image from one participant to another participant in an operation. It can be a “Surface Picture” or an “Air Picture”. It includes the classification of positively identified responses and can be provided by a Fighter Controller or any aircraft with radar capability.
The role of the controller is to extend the field of view of the pilot and to warn him if a new threat occurs.
Picture Building concepts
The major difference between the controllers display and the pilot’s one is that the controller sees a “RAP - Recognized Air Picture”. Pilots do NOT have any ID available in the cockpit. This ID is the criteria that will allow or not a BVR SHOT.
The main task of the controller is to provide the pilot with the IDENTIFICATION of all detected aircraft
Even for a pilot, the Friendly situation should be relatively easy to identify (from knowledge of the ATO, and/or IFF analysis through the interrogator), but the Unknown and Hostile situation may be more difficult. So the controller should also try to pass additional and complementary data to improve the overall SA.
Communications have to be as clear as possible to give the pilots the right information in the clearest terms, so extensive use is made of labels and codewords to minimize RT transmission time.
Trend Analysis
The initial description of the Picture should have included the Ident, perhaps Strength and BRAA.
But to provide more accurate information, the controller must evaluate the trends of each detected aircraft/group.
This is nothing but marking the scope (in any way) with ground positions to figure out if the responses are marshalling prior to a push, orbiting or counter-rotating (indicating on CAP), or maneuvering in any special way. By using this technique it may be possible to assess their intentions.
Trend Analysis.
Grouping the Picture
Following the Trend Analysis, the controller is able to group contacts together.
Group labels are usually used for aircraft flying less than 3nm from each other. Aircraft flying beyond this range must be reported as another group or as individuals.
A big group may be composed of several groups. If several groups are together, they may be described as Packages.
If the enemy activity is heavy, state the total number of detected groups, but only report the THREE closest to your fighters.
Avoid confusion!
Never say “first group 360/10, second group 040/15”. Just call them group.
If pilot or controller has amplifying information on one group, then group’s location (azimuth and range from Bull’s eye) must be used. It avoids ambiguous calls or misunderstandings.
As an example: Group, 270/65, 23000, Hot, Bandit.
Bounding Range
To regulate aircraft grouping and to simplify the picture transmission, a limitation in distance is defined as Bounding Range.
Within this range, groups position can be broadcast in relative position from each other.
Beyond this range, groups must be reported separately. Usually set at 30nm, this range may be modified by the Flight Leader.
Relative positions
There are 3 categories of labels to position 2 groups between each other: azimuth, range and altitude.
If the groups have azimuth relative positions from the pilot point of view, then use
“AZIMUTH” term + range, with the 4 cardinal directions (e.g. NORTH(ERN) GROUP, EAST(ERN) GROUP...).
If the groups have a range relative position from the pilot point of view, then use
“RANGE” term + range and use LEADER GROUP and TRAILER GROUP names.
If the groups have an altitude separation, then use “STACK” and label the highest group as HIGH GROUP and the lowest one as LOW GROUP.
Example of a grouped picture:
NATO 31, 4 GROUPS WEST BULLSEYE 50, LOW, HOT, HOSTILE |
SOUTHERN PACKAGE, 2 GROUPS RANGE SPLIT 15, LEADER 255/50 |
NORTHERN PACKAGE, 2 GROUPS AZIMUTH SPLIT 10, NORTHERN 295/80 |
Labeling the Picture
Labeling Contacts: This allows the fighter mission commander to sort the targets. Remember that the priority for the fighter is the location of Hostile threats, especially enemy CAPS, which must be sanitized (cleaned or killed).
If aircraft can be positively identified as CAP, even if they are separated but working together, then label the group as “CAP” and continue using this label for each communication concerning this group.
Labeling the Groups and Air Activity.
The RT Sequence
The first picture description follows the format BRAA. Successive updates must include the POSITION with label (if adressed) as a reference.
Then, depending upon the situation, the controller keeps pilots informed of what enemy is doing (descending, dragging or beaming etc) and then height and aspect.
The main point is to get the picture across to the pilot concisely and accurately!
Do not try to put all information into one long RT transmission, but never interrupt the BRAA sequence.
Updating the picture, monitoring the engagement
Listen to RT communications
The secret for a good Picture update is the capability of the controller to listen to all the RT communications from each participant, to understand what has been said and therefore, know exactly what the Flight Leader is doing, going to do and what he is aware of.
Say what you see! Like a camera, just report what you see.
- If you are able to confirm what the pilot is seeing, just call “Same picture” or “Same”.
- If you are unable to confirm because you have lost the picture, or you have some detection problems, call “Unable”.
- If something new happens, report it starting with NEW
e.g NEW group, 255-32, BOGEY etc... - If some changes occur about an already broadcast aircraft, report it using NOW
e.g Group 255-32, NOW BANDIT...
No important Situation change
Let the Flight Leader lead the radio communications flow. Because of the tactical situation, the strength of the raid, the changing tactics, you may have to assist the leader when he is engaging a group.
You should be able to track another group dragging or beaming away. Watch them and warn when they turn back hot. If the group maneuvers, report what you see: first the maneuver, then the heading.
Big Situation change
Because the enemy tactics are changing, their flight formations and paths may change by cross turns, U turns, Routing changes etc... So the picture must quickly be updated. Use the terms New Formation, New Group or Pop-Up.
Pop –Ups
If new contact(s) appear(s) between 20 and 50NM from your fighters, use the term POP-UP and broadcast using Bull’s eye reference (if no specific aircraft is threatened) or Tactical reference if one specific aircraft is threatened.
Before passing an IDENT, be sure that the Pop Up is not a Friendly, you may do this by listening to the RT (as a Friendly, he should call).
i.e. “NATO32, Nahyan, Pop-up Tactical 125-25, Hot, Hostile”
The use of the word ‘Tactical’ indicates to the pilot that the reference is from the fighter, not from the Bull’s eye.
Threat calls
If a contact(s) approach(es) one of your fighters (less than 20NM), without being detected by the pilot, or if a closer than 20NM pop-up contact appears, call for a THREAT CALL.
Format to apply then if as followed:
i.e. “NATO 31, Threat call BRAA (or Tactical) 125-12, head, hostile".
Before passing an IDENT, be sure that the Pop Up is not a Friendly, you may do this by listening to the RT (as a Friendly, he should call) and/or reading IFF code (see ATO for possible friendly movement scheduled in the area).
Faded responses (targets dark)
If contacts fade, and remain faded for at least 2 sweeps, call “Northern group, 255/54, NOW Faded”. Then use “Estimate Bull’s eye .../...” to anchor the responses you have lost.
After another few sweeps, if the contact is still faded, the information will be too old to be reliable. Then call “Faded group, last known Bull’s eye .../...”.
Note. By calling a group as “Faded”, you advise the leader that you can no longer accept targeting responsibility.
New picture
The Tactical situation may change at any moment because:
- Hostile groups are maneuvering
- Groups are splitting
- New group(s) appear(s)
Then allocated labels to each group do not reflect the situation any more. For these reasons a pilot may request a New Picture or the controller could initiate the new picture procedure. “New Picture” is the mandatory term prior to changing labels.
A “New Picture” call should only be made beyond the “NO New Picture Range” defined inside the briefing and occur when communications flow allows. If not, then initial labels should be maintained.
4-CAP Techniques
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Introduction
This module explains the theory and practice of Combat Air Patrols. It describes the different procedures used within an FAOR environment as well. On completion, you will be able to:
- Describe the different CAP patterns.
- Explain the need of FAOR
- Describe the FAOR geographic shapes
- Describe the airspace organisation
- Explain CAP procedures
Combat Air Patrol (CAP)
Combat Air Patrols (CAPs) are airborne patrols positioned as the tactical situation demands. CAPs can be flown for several reasons, as a demonstration of air power, to provide some early warning (if the fighter has a radar) but, more importantly, to respond very quickly to any possible air attack.
The main disadvantage is that even keeping a single CAP position will require several aircraft, to allow for change-overs due to fuel shortages.
Position
The position of a CAP is obviously very important, and depends upon the direction of the threat, but the location of ‘vulnerable points’ (VPs), airbases, prominent geographical features, plus the availability or not of air to air refuelling (AAR), airborne early warning (AEW), and radar control from ships, must also be considered.
CAP Flight patterns
CAP along (towards) the Threat Axis
Aircraft equipped with long range radar (such as EUFI or M2000) can search for the threat on an outbound leg but then are “blind” on the inbound leg. This pattern is used when a reliable ground radar coverage is provided (GCI or AEW).
CAP
Counter-rotating CAP
When reliable ground radar coverage is not provided (GCI or AEW), CAP aircraft must continuously scan the airspace towards the threat origin area. So they fly separately and arrange their path to always keep an aircraft facing the threat (IN or HOT LEG) whilst the other in backing (OUT or COLD LEG).
Counter-rotating CAP
Counter-opposing CAP
If many aircraft are tasked as CAP in a same area for the same mission (4-ship patrol or 2 different pairs) they may fly in separate CAP locations and manage their paths to always keep a pair scanning airspace towards the threat origin area. In this situation, one single CAP commander will be responsible of engagement.
Counter-opposing CAP
Beam CAP
In certain occasions because of the tactical situation, or for non-radar equipped aircraft, CAP may be oriented perpendicular to the area of operations or ingress route of flight.
Organisation
CAP missions may be conducted through different ways, either outside or within specific allocated areas.
When CAP aircraft are only allocated a CAP point, it may become difficult to coordinate the engagement if many targets threaten the area. It is then necessary to define who must engage and which threats (ROEs).
The allocation of a defined area to a CAP fighter eases the engagement. Such an area is named Fighter Area Of Responsibility (FAOR).
Types of control:
CAP outside FAOR --> LOOSE or CLOSE, POSITIVE or ADVISORY
CAP within FAOR --> ONLY LOOSE ADVISORY
FAOR
The Fighter Area Of Responsibility (FAOR) is an airspace of defined dimensions where Air Defense Fighters have the primary responsibility for:
- Patrolling
- Intercepting
- Engaging
Any unidentified aircraft detected and flying inside an FAOR must be intercepted, identified, classified and engaged if necessary.
Advantages of FAOR
When airspace becomes complicated because of multiple missions taking place in it, it is necessary to organise it in accordance with the
requirements of each specific mission. When an area is designed to protect heavy air activity, FAOR is designed to make the engagement easier.
Procedures
CAP point, bull’s eye, frequencies, and sometimes IFF codes for mode 3, are assigned to each FAOR. So a CAP pilot will immediately and
automatically be aware of all the data associated with the area he is going to fly in.
Engagement
Through the picture provided by Fighter Controllers, pilots have a good situational awareness within their allocated area. They can immediately react when pop-up traffic appears, detected or not by the ground radar site.
Also, when the controller is completely busy, or radio contact is lost (frequencies jammed or failure), pilots know that they are responsible for air superiority within their allocated FAOR.
Planning
When many CAPs are planned for a long period, it is much easier to associate the CAP, the station time with the FAOR.
Location
FAOR is designed to position defensive fighter aircraft as far as possible from the vulnerable area, towards the threat origin. It can be located beyond the Missile Engagement Zones, or on the other side, depending on the priorities of engagement defined by the Force Commander.
FAOR can be isolated if the probability if threat is low. If the probability of threat is higher, then FAORs can be joined to border each other in order to act as “Barrier CAP”.
Shape
There is no specific requirement for the shape of an FAOR. It must allow aircraft to maneuver within it. The needs and the tactical situation define the best use of the airspace. Usually a rectangle is chosen because it offers 2 side longer than the others, allowing longer radar scanning by the fighters.
The limits of the FAOR may be either lines joining geographic points or lines of Latitude and Longitude.
Size requirements
The FAOR size should allow fighter aircraft to maneuver as freely as possible to perform their task. Also the weapon system and the missiles capabilities should be integrated when the FAOR is designed. The Long-range capability of MICA and AMRAAM requires sizes not to be shorter than 50-60nm long and 40nm wide.
Orientation
The shortest side should always face the threat.
Airspace Organisation
CAP Point
The CAP point, also called “Anchor point” is a geographic reference point defined by the ACO and associated with the FAOR. It is the racetrack origin. If the tactical situation requires, both pilots and controllers can move the CAP point location. If so, each one must ensure that the new position is known by all other users.
A CAP point may also be used independently of an FAOR. In this case, there is no lateral limits for pilots responsibilities and engagement should be coordinated between pilots and controllers.
Racetrack
The racetrack is a defined pattern to be used by pilots when patrolling. Its orientation depends upon the FAOR orientation itself.
It is composed of 2 legs:
- one leg towards the threat sector (Hot leg)
- and the other one when flying the opposite direction (Cold leg).
It can be flown “clockwise” or “Counter clockwise”; this must be defined by the CAP leader. Fighter aircraft can fly together or separately. If a GCI or AEW controller is available, with no restriction in the radar coverage, they will fly together. They can scan in the threat direction only on the hot leg, and their picture will rely on the controller when flying the cold leg. The role of the controller is then to keep the pilot’s situational awareness current.
If detection is poor or if no controller is available, or if the hostile picture requires, they will adopt the Counter Rotating or Counter Opposing CAP profiles. They will split in 2 single ships and fly separately in order to always keep 1 aircraft on the hot leg, while the other one is cold.
The leader must co-ordinate their paths. Same profile will apply when 2 pairs fly anchored at the same CAP point.
Bull’s Eye (BE)
The Bull’s Eye is a reference point, defined in the ACO, and used to transmit the picture. When it is associated with an FAOR, the BE is always located on the edge towards the threat. There is only one BE associated with an FAOR, but many others can be used outside it.
When using a different BE, both pilots and controllers must state the BE name used as a reference for this transmission.
Desired Engagement Zone (DEZ)
The Desired Engagement Zone is an area within the FAOR where engagement is expected. Located on the threat side of the FAOR, it is used to ensure that the pilots will neither engage too early nor too late.
All interception calculations are based on this location.
Kill Box
The Kill Box is the extension of the DEZ, located outside the FAOR. It is strictly forbidden for friendly aircraft to fly in a Kill Box. Therefore every contact gained in this area will be immediately engaged and destroyed.
Commit Line
The Commit Line is a line located far away from the Kill Box, towards the threat, and at the same distance from the FAOR Bull’s Eye as the fighter CAP position.
The commit decision must be taken before enemy aircraft cross it.
Stop Line
To give the Kill Box its complete credibility, as mentioned above, it must be mandatory that none of the friendly aircraft will fly in it. So a Stop Line is defined on the FAOR boundary, between the DEZ and the Kill Box.
Drop Line
Located within the DEZ at about 10/15NM (defined by the CAP leader) from the Stop line, this line is the limit where fighters stop monitoring a specified target and resume search responsibilities. Fighters then reduce the risk of crossing the stop line and entering the Kill box.
Techniques
Alfa Check
When taking over a CAP mission, the controller must check the Bull’s Eye position with the pilot. This will ensure that both are using the same reference point for the picture broadcast. This step is called “Alfa Check” and must be performed as soon as possible before transmitting any picture. Requested by either the pilot or the controller, the message contains the bearing and range to the Bull’s Eye from the fighter’s current position.
Radar work
To gain maximum efficiency, both aircraft of the same pair share the airspace scanning. They adjust radar parameters to give maximum horizontal coverage, the left hand side pilot optimizing the left side of flight path, and the right hand one, the right side.
They also adjust radar parameters to give maximum vertical coverage, the left hand side pilot optimizing the lookdown from altitude path, and the right hand one, the lookup.
Chronology
Pilots expect an initial picture transmission as soon as they are in contact with the controller and after authentication and “Alfa check” are completed.
When a threat occurs, then:
- The controller broadcasts the picture Fighters prepare to engage, analyse the raid composition and decide who will commit to which bandit. This is “sorting”
- When Bandits cross the “Commit Line”, sorting must be completed and pilots calculate the point of interception, while still being on the racetrack. “There is no need to rush into the engagement...”
- When the Interception point reaches the DEZ, only then should the pilots engage.
- To avoid fratricide shots, it is essential that the fighters do not cross the “stop line”.
- Then if pilots are too close to the DEZ, they will fly a U-Turn (Pump maneuver) to reengage as soon as the range permits.
- While Pumping, pilots expect close monitoring of the air situation behind them.
- When the engagement is completed and the enemy killed, the controller should collect different information:
- Engagement results (number of kills and weapons used)
- Remaining armament
- Remaining fuel or Playtime (time on station till Bingo)
Multiple FAOR
CAP Mission Commander (CAP MC)
If two or more FAOR are adjacent, a CAP Mission Commander (CAP MC) will be designated by the “AOC Plans Cell” through the ATO. He will be in charge of coordinating the aircraft availability, the reliefs and all engagements. He will expect the controller to assist him in managing the FAORs.
Hardwall
The “Hardwall” procedure exists to prevent the crossing of adjacent FAORs and associated “Kill Boxes” to:
- Ensure the safety between the different players.
- Define and clarify the engagement between them.
There must be also a good coordination between the different controllers.
Engagement
To face a heavy enemy raid (i.e Gorilla), the CAP MC could decide to talk to all the CAP assets on a single frequency to ease sorting through direct contact. Then the controllers must push their assets onto the CAP MC frequency. Also when the incoming threat is identified as heavy, far away from the FAORs, the FA can request the CAP MC controller to ask the pilots to push to the CAPMC frequency.
5-Flight Formations
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Introduction
This module aims to give you an insight into some of the most commonly used combat tactics and flight formations.
Codewords are used extensively for pre-flight briefings and during the mission to exchange information and instructions, so you must be fully aware of them. After completion of this module, you will be able to:
- Understand the meaning of the flight formation code words.
- Use the correct code words to describe a package/group composition.
Flight Formations within a group
The following Flight Formations describe the relative positions of aircraft within a group. These terms are used by pilots describing what they detect with their radar. As the relative positions between aircraft within a group may be very tight, the controller should not use them but he must understand them when pilots describe a group composition.
CONTAINER
An attack of four distinct aircraft with two in front and two behind flying in a square formation.
e.g. “4 a/c Container”
OFFSET CONTAINER
An attack of four distinct aircraft with two in front and two behind. The 2 trailers are moved laterally to an offset position left or right.
CARD
An attack of four distinct aircraft with one in front, two laterally displaced and one behind.
e.g. “4 a/c left Offset Container”
COLUMN
Tactical formation of several aircraft flying in trail formation.
e.g. “4 a/c Card”
ECHELON (Cardinal direction)
Contacts with wingman displaced approximately 45° behind leader's wing line.
e.g. top ”2 a/c Echelon North”
bottom “4 a/c echelon east”
TRAIL
Tactical formation of two aircraft following one another.
e.g. “Two a/c in trail”
TRAILER
The last aircraft/group/formation in a formation following (in trail) an aircraft/group/formation at a range which cannot include him within the previous group.
e.g. “One group VIC, one trailer 5”
LINE ABREAST
Two or more contacts side-by-side.
e.g. “2 contacts, line abreast, 2”
STINGER
Formation of three or more aircraft with a single in TRAIL.
e.g. “3 contacts, stinger”
WEDGE
Tactical formation of three or more aircraft with the single in front and the others aircraft laterally displaced on either side behind the leaders wing line.
e.g. “Five contacts, Wedge”
Description of groups position
The following Flight Formations describe the relative positions of groups between each other. The controller should use them to describe the picture.
BOX
An attack of four distinct groups with two in front and two behind flying in a square formation.
e.g. “4 groups Box”
CHAMPAGNE
A picture label describing 3 distinct GROUPS with 2 in front and one behind from a God’s-eye-view. The two lateral groups will intend to decoy the opposite fighters when the central one will try to engage. This term is also used to describe this manoeuvre.
e.g. "3 groups, Champagne"
LADDER
Three or more groups/formations in trail.
e.g. “3 groups, ladder, plus 1 trailer”
VIC
Three groups with the single closest in range and an element in trail. The closest will be named leader group, the trailers will be named e.g. eastern trailer group and western trailer group.
e.g. “3 groups, Vic”
WALL
Three or more groups/formations line abreast/side-side.
e.g. “Three groups, Wall”
RANGE SPLIT
Two or more groups primarily separated in distance along the same bearing.
e.g. “Two groups, Range Split 15”
AZIMUTH SPLIT
Two or more groups primarily separated in bearing from a Fighter point of view. To use to describe Wall, Champagne… formations).
e.g. “Two groups, Azimuth Split 15”
STACK
Two or more groups, close to each other’s, but separated in altitude. Use High and Low to label the groups.
e.g. “Two groups, stack, low group 5000, high group 26000”
Remember that the terms RANGE and AZIMUTH refer to the pilot point of view, not the relative position of the groups between each other.
Example : The following example shows the different term to be used according to the position of the fighters you talk to.
6-Combat Maneuvers
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Introduction
This module aims to give you an insight into some of the most commonly used combat maneuvers and attempts to show when and how such maneuvers would be used.
Pilots will use specific terms in the pre-flight briefings, to describe the tactics they intend to use. So you should be aware of these terms. After completion of this module, you will be able to:
- Understand the planned tactics during the pre-briefing with the pilots.
- Understand what is going on during the engagement.
- Pass on short messages to the pilot, explain the enemy maneuvers.
Long range(Prior to engagement) maneuvers
Prior to the close engagement, fighters and bandits’ routes will move according to the tactical situation.
It is just as important to understand what the fighters’ tactics are as it is to explain the changes occurring within the enemy packages. Use the following terms to advise the leader of the situation.
Weave
Two allied aircraft fly in a weaving pattern, crossing paths regularly. This tactic makes it difficult for the enemy to focus on a single target and increases the chances of the wingman getting a shot at the attacker.
Pincer
Descriptive call to define a tactic where two bandits (enemy) flights separate in an attempt to attack both flanks (sides) of your formation. Also a tactic designed to maneuver an enemy into a defensive position by simultaneous attack from both sides of bogey.
Cross turn
A 180° heading reversal by a flight where aircraft turn into each other.
Cross turn weave
A 180° heading reversal by a flight where aircraft turn into each other and cross again.
Attack Manoeuvers
Shackle
In this maneuver, the lead aircraft turns sharply to one side, while the wingman turns in the opposite direction. This creates a weaving pattern that can confuse the enemy and disrupt their targeting.
The goal is to force the enemy to constantly adjust their aim, giving the defenders an advantage.
Bracket
Directive call to maneuver fighters on opposite sides laterally or vertically from the targets. This tactical air combat maneuver used by fighter aircraft aims to gain a positional advantage over an opponent.
In this maneuver, the attacking aircraft positions itself in such a way that it "brackets" or traps the enemy aircraft between two of its own aircraft. This positioning makes it difficult for the enemy to escape or counterattack effectively.
Single side offset
Directive/descriptive call where a fighter aircraft maneuvers to one side of an enemy aircraft, creating an offset position.
This maneuver is designed to place the attacking aircraft in a favorable position to launch an attack while minimizing the risk of being targeted by the enemy.
Flank
Description of the bogey/bandit maneuvering to position the fighter within 30 - 60° of the contact nose.
Aircraft maneuvering stabilized within 120 – 150° aspect.
Beam
Description of the bogey/bandit maneuvering to position the fighter within + 30° of the contact wingline.
Aircraft maneuvering stabilized within 70 – 110 ° aspect.
Drag
Description of the bogey/bandit maneuvering to position the fighter within + 60° of the Bogey/bandit’s tail.
Maneuver also designed to seduce enemy aircraft to follow one aircraft while another gets on his six to destroy him.
Cranck
Directive/descriptive call indicating an F/A -POLE maneuver in a specific direction (applies to friendly fighters).
Notch
Description of an aircraft maneuvering defensively to position the bandit on the aircraft’s wingline. (applies to friendly fighters).
Pump
Directive/descriptive call indicating the fighters are maneuvering up to 180° away from the threat with the intention of recommitting, depending on the tactical situation (applies to friendly fighters).
While pumping, pilots expect picture updates by wingmen or controllers.
Extend (Direction)
Directive to gain energy and distance with the possible intent of re-engaging.
When extending, pilots require a picture update in order to plan their return into the fight.
Pacman
Informative call that the fighters have found the end of the threat package and are converting — given in B/R from the FAOR (Fighter Area Of Responsibility) reference point.
7-Tectical Brevity Words
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Word | Meaning |
ABORT(ING) | Cancel/action/event mission, or, I am unable to continue mission. |
________ABOVE | Target is at a specified height above the fighter. |
ACKNOWLEDGE | Confirm you have received and understood the last message. |
AFFIRMATIVE | Yes, That is correct. Permission granted. |
AIRBORNE | Aircraft is flying. I am in flight. |
ALPHA CHECK | Request for bearing and Range to prebriefed/described point. |
ALTITUDE |
Vertical distance (height) of aircraft in feet above mean sea level (AMSL). |
ANCHOR |
Orbit about a specific point; ground track flown by tanker. Information call indicates a turning engagement about a specific location. |
ANGELS | Altitude of friendly fighter in thousands of feet. |
ANYFACE | Airborne Early Warning (AEW) aircraft. |
AS FRAGGED | Fighter, mission package or agency will be performing exactly as stated in the ATO |
ASPECT |
Request/comment regarding target aspect information. HEAD aspect 160° TO 180° |
ASPECT ANGLE |
The angle between the longitudinal axis of the target (projected rearward) and the line-of-sight to the fighter, measured from the tail of the target. The attackers heading is not a consideration. (Whenever the attacker is pointed at the bogey, angle-off and aspect are the same.) |
AUTHENTICATE |
A challenge and response (in code) to confirm the validity of command instructions or information. |
AVOIDING ACTION | Directive used by controller when ordering immediate maneuver to avoid a collision risk. |
____ AWAY | Weapons indicated has been fired/released. (e.g. Fox One away) |
(*) AZIMUTH (SPLIT) | Two or more groups primarily separated in bearing from a Fighter point of view. To use to describe Wall, Champagne... formations) Do not use the term “split” any more. |
(*) BANDIT (S) | Aircraft identified as enemy. According to the ROEs, the term does not necessarily imply direction or authority to engage. (i.e. flying beyond the FLOT within enemy airspace). |
BASE | Home airfield or specified recovery base. |
BASE (+ NUMBER) | Reference number used to indicate such information as heading, altitudes, fuel... |
BEAM |
Aspect of an attack or approach with a Heading Crossing Angle of between 60 and 120 degrees. |
BEARING |
Direction of an object from another object or point (measured in degrees). |
(*) BEARING (+ cardinal) | Inner group formation with the trailer displaced approximately 45 degrees behind the leader |
______BELOW | Target is (at a relative height) below the fighter. |
BENT | Equipment/System/Ordnance indicated is inoperative. |
BINGO |
Fuel state which prohibits safe continuation of present Mission and needed for recovery |
BLIND | No visual contact with friendly aircraft in the formation. (Opposite of "Visual".) |
(*) BOGEY | A radar or visual air contact whose identity is unknown. |
(*) BOGEY DOPE XXX |
A request for bearing/angle and range to Bogey XXX, and as available, heading, altitude and speed. |
(*) BOGEY DOPE |
A request for bearing/angle and range to the closest target and as available altitude and aspect. |
(*) BOX | A picture label describing four distinct GROUPs with two in front and two behind in a square or offset square orientation from god’s eye view. (equivalent within a group is CONTAINER) |
(*) BRAA |
Form or format of tactical control providing bearing, range, altitude and aspect from fighter to target. Aspect is only required if other than HEAD |
BRACKET |
Simultaneous attack on enemy from opposite sides/altitudes. Directive call to maneuver fighters on opposite sides laterally or vertically from the targets. |
BREAK RIGHT/LEFT | Directive to perform an immediate maximum performance emergency turn.. |
BREAKAWAY (HEADING) | Directive to maneuver to achieve horizontal (or vertical) separation |
BROADCAST | Request/directive to switch to Broadcast Control, ie. GO BROADCAST. |
BULLSEYE |
An established reference point from which the relative position of an aircraft can be transmitted. |
BUZZER | Electronic communications jamming. |
BVR (BEYOND VISUAL RANGE) | A missile fired at a target which is not seen by the pilot. Pilot has radar or IR lock and elects to fire. Identification is not required. |
CANCEL | Annul the previously transmitted message or clearance. |
CAP | Combat Air Patrol. |
CHAFF |
|
(*) CHAMPAGNE | A picture label describing 3 distinct GROUPS with 2 in front and one behind from a God’s-eye-view. |
CHATTERMARK |
Start communications jamming countermeasures (use briefed radio procedures to counter comjam). |
CHECK (ALTITUDE/ANGELS/FUEL/ ASPECT.) | A directive call to carry out check requested or prebriefed procedure; request for target aspect information. |
CHECK (direction or |
Change to indicated heading or alter heading by degrees) a specified number of degrees left or right for prebriefed time period, then resume heading |
CHECK WEAPONS SAFE |
Assure that all arrangement switches are in the Off/Safe/Cold/Training positions.(See also; ARM SAFE/HOT.) |
CLEAN (1) | No radar contact. |
CLEAN (2) | No external fuel tanks or weapons stations. |
CLEAN (3) | My RWR shows that I am not being tracked by an aircraft AI radar CW illuminator. E.g “NATO 52, clean”. May be used by friendly aircraft before firing a missile. (See Locked and Spiked) E.g “Blue Lead Locked”. “Roger, 2 clean”. |
CLEAR (direction) | Aircraft is in immediate danger. Fly in the direction indicated for safety. |
CLEARED (HOT) | Authorised to proceed under conditions specified. Air-to-surface range attack is authorised. |
CLIMB (ING) | Ascend; gain altitude. Aircraft gaining height. |
CLOSING | Range decreasing. |
CODE | IFF/SIF setting for a particular mode. |
(*) COLD |
1- A descriptive/directive call to initiate a turn in the CAP away from the threat. 2- Groups heading away from friendly aircraft. |
COMAO |
COMbined Air Operation. A large number of aircraft of different types and roles working together to perform a mission. |
COMMIT |
Directive from flight leader to nominated flight member to intercept a specific target. (Air Combat, Sweep, Escort Mission) with no intent to kill. |
CONFIRM | Have I correctly received the following ....? or, did you correctly receive this message. |
CONTACT | 1. Interceptor pilot has radar and/or IP (IFF) contact. 2. Directive to make an RT call to another agency or Controller on a designated radio frequency, 3. Controller has radar/IFF contact on his aircraft or bogey. |
(*) CONTAINER | Inner group formation with 4 contacts orientated in a square or offset square from a god’s-eye-view |
CONTINUE | Continue left or right turn, climb, descend or maneuver as directed. |
CONTRAIL(S) |
Condensation trail(s). Crystallized vapor trails left by an aircraft. Aircraft indicated is leaving contrails. |
CORRECT | That is correct. |
CORRECTION |
1. An error has been made in this transmission. Transmission will continue with last word correctly transmitted. |
CRANCK |
Directive / descriptive call indicating an F/A -POLE maneuver in a specific direction (applies to friendly fighters). |
CROSS TURN | A 180° heading reversal by a flight where aircraft turn into each other. |
CROSSING_____ TO_____ | Target or Stranger is passing from left to right, or right to left, ahead or behind. |
(*) CYCLOPS | Any UAV |
DARK | The designated aircraft is no longer visible on my radar screen. e.g “Target dark” |
DECLARE |
Request for identification of a correlated target . Responses include: " FRIENDLY / BANDIT / BOGEY / HOSTILE or UNABLE " . |
DECOY |
Any one of a number of tactics using a single fighter or flight to lure the opposition into a situation where they can be attacked by previously undetected fighters. |
(*) DELOUSE |
Directive call to detect, identify, and engage (if required) unknown aircraft trailing friendly aircraft |
DEPARTING_____ | Informative call made on departure from a place or facility. e.g. "Departing Tanker". |
(*) DEPLOY | Directive to maneuver to briefed positioning. |
DESTROY | Directive to demolish or nullify a specified target. |
DESTROYED | Target demolished or annihilated. |
DESCEND (ING) | Lose height to that specified. Aircraft maneuvering to lower altitude. |
DISENGAGE | Discontinue the current attack. |
DISREGARD | Consider the transmission as not sent. |
DIVERT | Proceed to alternate base. |
DRAG/DRAGGER | Target maneuvering to 60 degrees or less aspect. |
DRAG (+ direction) |
Description of the BOGEY/BANDIT maneuvering to position the fighters within + 60° of the Bogey/bandit’s tail |
(*) DROP (PING) |
|
(*) ECHELON (direction) |
Picture label/fill-in describing two GROUPs with one group displaced behind and to the side of the other group. |
ELEMENT | A flight of two fighters acting as a unit. |
EMERGENCY |
Distress. Serious aircraft/aircrew problems. Also, a setting of IFF/SIF or VHF/UHF frequency. |
ENGAGE | Descriptive/directive call indicating maneuvering with the intent to kill. |
ENGAGED |
Aircraft or element is occupied in combat for kill with the enemy. (Controller will provide threat or safety information.) |
ENGAGING | Entering into combat with the intent to kill. |
ESCORT |
Fly at safe distance from designated aircraft and provide honour guard and/or protective cover. |
ESTIMATE | Approximate information (based on judgement). |
(*) EXTEND | Short term maneuver to gain energy, distance, or separation normally with the intent of re- engaging. |
FADED | Contact has disappeared from radar but may reappear. |
FAST | Estimated speed of target, usually between 400kt and Mach 1 or as indicated in ROE |
FEET DRY/WET | Flying over land/water. |
FEW | Not many (usually 2 to 4) |
FLAME OUT | Engine failure. |
(*) FLANK |
Description of the bogey/bandit maneuvering to an aspect of 120 to 150 degrees angle from tail or 30 to 60 degrees angle from nose of aspect. |
(*) FLASH |
Temporarily activate specified system for identification purposes IFF/afterburner/flare/chaff/etc.). |
FOX ONE | Launch of radar guided missile. |
FOX TWO | Launch of infra-red guided missile. |
FOX THREE | Launch of active radar missile (AMRAAM, MICA) |
FOX FOUR | Bomber gunner has fired on a target. |
FRAG |
The fragment or portion of an Air Task Order (ATO) which holds the tasking details for a squadron or base. |
(*) FRIENDLY | A positively identified friendly aircraft or ground position. |
FRONT (FRONTAL) |
An attack or approach with a Heading Crossing Angle (HCA) of between 120 and 180 degrees. |
(*) FURBALL |
Descriptive/informative call indicating known non-friendly aircraft and FRIENDLY aircraft are in close proximity to each other. Can be a response to a DECLARE request. |
GADABOUT | Upper limits of height sanctuary for fighters in the MEZ, in thousand of feet. |
GADGET |
Fire Control System/Radar/Emitter equipment. Gadget 1 = Pulse Radar Gadget 2 = Pulse Doppler Radar Gadget 3 = Air Data Computer e.g. "Gadget 2 Bent". |
(*) GINGERBREAD | Voice imitative deception is suspected on this net. |
GO HEAD | Proceed with your message. |
GO SECURE | Activate secure voice communications. |
GO TACTICAL | Aircrew is requesting Bearing/range information from nose his own aircraft location. |
GOODWILL | Boundary of a MEZ. |
(*) GOPHER | A bogey that has not conformed to safe passage routing, airspeed, or altitude procedures. Will only be used when safe passage routing procedures are part of an ID matrix |
GORILLA | Large force of undetermined numbers and formation. |
GREEN SECTOR____ | Direction determined to be clearest of enemy air-to-air (Direction) activity. |
(*) GROUP |
Descriptive call of several radar targets/contacts within 3nm and 20,000 feet., depending on the general picture. |
GUNS | Term for simulated guns shot. |
GUN KILL | Air to air guns shot. |
HARD (LEFT/RIGHT) | Maximum ‘G' energy sustaining turn. |
HARDWALL | Impassable limit of an area. E.g., when 2 adjoining FAOR are active, the common line should be HARDWALL. Usually a buffer zone of 5nm is applied and the IC should warn the pilots flying towars. “Mansoor A, HARDWALL 5 miles”. |
(*) HEAD |
Approaching target or aircraft opposite directions with a stable aspect of approximately 180 degrees. (See also: FRONT.) |
(*) HEAVY | Group with 3 or more contacts. |
HIGH | Estimate target altitude between 25,000 to 50.000ft |
HOLD FIRE |
Do not open fire, or cease fire on raid/track designated. Missiles in flight must not be permitted to continue. |
HOME PLATE | Home airfield. |
HOSTILE |
A contact or an intercepted mission determined to be enemy. Aircraft that has committed an hostile act. Clearance to fire is authorised IAW theatre ROE |
HOT |
1-High aspect target. (160-180 degrees angle from tail or 0-20 degrees angle from nose. 2-A call by a fighter on CAP that he is turning onto a heading towards the threat where he can search for targets. e.g “Tiger22, turning hot”. 3-Defined area is expected to receive fire (enemy or friendly). |
(*) ID / IDENTIFY | Directive to intercept and identify the target or I.D. accomplished, followed by type of aircraft. |
(*) IN (opposite OUT) | Informative call indicating a turn to a hot aspect relative to a known threat. |
INTERCEPT | Directive to intercept target and carry out specified task. |
(IN THE) DARK |
Not visible on my scope and any position information is estimated. |
IN TRAIL | Perform maneuver maintaining relative position in formation. (See: TRAIL.) |
INVESTIGATE | Search and report. |
JINK |
Perform unpredictable maneuvers to escape/ elude enemy radar lock-on, air-to-air or surface-to-air weapon. |
JOKER | A pre-briefed fuel state before Bingo. |
JUDY |
1. Pilot has radar lock on and assumes responsibility for intercept. The controller will acknowledge and will cease giving information except threat calls or flight safety awareness. Controller will closely monitor the intercept and be ready to pass information/commands if the fighter calls "Bogey Dope" or "More Help". 2. Used by a fighter to indicate a radar lock on when rejoining with a friendly fighter. No further assistance is required from GCI (but see above). |
KEEP CLEAR _______ | Keep clear of contact bearing ___/___miles from me or reference point. |
KICK | Change to Frequency _____, or Push number. |
KICK (direction) | Informative/directive call indicating a defensive “Check” turn in a specified direction. |
KILL |
1. Directive to destroy a specific airborne target. 2. Confirmation of act of destruction or disablement of airborne target. |
KNOCK-IT-OFF |
Training directive used to terminate the intercept/engagement in progress. Repeated 3 times. Used for an emergency termination of an ACT engagement. |
KOBOLT | MEZ is not in operation. |
(*) LADDER | A picture label describing three or more groups separated in range. |
(*) LEAD TRAIL |
Relative position within a group of the leader and wingman following each other and less than 3nm |
LEAKER |
Aircraft, part of an engaged raid, which flew through the defensive layer and continues toward its target. Leakers become higher priority of engagement. |
LEVEL | Fighter/Aircraft is at the designated angels/ altitude or, target is at the same altitude. |
LINE ABREAST | Wingman is at right angles to lead ±5000 feet and 1 to 3 miles displacement. Also called the Battle Formation; can be formed using 2, 3 or 4 aircraft. It is a defensive formation, providing good visual cross cover but sacrificing some maneuverability compared to offensive formation; it is used when entering or departing in area or when on CAP. |
(*) LINE ABREAST |
Relative position within a group of the leader and wingman on the wing line and less than 3nm. |
LOCK-ON/LOCKED | Fighter has final A.I. radar lock-on. |
LOOSE | That type of control where the pilot is responsible for conducting the mission. The controller provides only the Air Picture, without any command or orders. It consists of Bullseye calls, bearing and range only, or even a geographic location call on guard. |
LOW | Target altitude low, usually between 500 ft to 5,000 ft |
MAINTAIN | Hold designated altitude, speed or heading. |
(*) MANEUVER (ING) |
Aircraft in turn, aspect is impossible to define. When aircraft is steady, then aspect must be broadcast. |
MANY | More aircraft (5 or more) than can be clearly distinguished. |
MARSHAL (LING) | Rendezvous / aircraft are joining. |
MAYDAY | International distress call. Usually called three times. Immediate assistance required. |
MEDIUM |
Target altitude estimated between 5,000 to 25,000 ft. DO NOT USE FOR SPEED! |
(*) MELD | Directive call to adjust radar scan volume to cover the same target group. |
MERGE (D) |
Radar responses have come together, individual aircraft cannot be identified. |
MIX UP | Hostile and friendly, target and fighter radar responses have merged. |
MODE | IFF operating selection. |
MONITOR | Listen-out on.... (frequency designator/stud) |
MONITOR |
Directive or request indicating that are intentionally disregarding a bogey / group while attention is focused on another. Task you / wingmen to watch that bogey / group and advise if it is about to become a factor of threat. Do not use instead of "shadow" |
MORE HELP | See Bogey Dope. |
MOTHER | Parent ship, usually aircraft carrier. |
MUD (B/R) | Indicates unknown RWR ground threat displayed. |
NEAR | When describing groups/contact/element in range, indicates the closest to the fighters. |
NEGATIVE | No. That is not correct. Permission not granted. |
NEGATIVE CONTACT | No radar and/or SIF contact. |
(*) NO FACTOR | Group, aircraft do not present immediate threat. |
NO JOY (1) |
Aircrew does not have visual contact with target/bandit; opposite of "TALLY". |
NO JOY (2) |
I could make no contact on the designated frequency. E.g “NATO51, back with you, no joy channel 5”. |
NOTCH (ING) |
Description of an aircraft maneuvering defensively to position the bandit on the aircraft’s wing line. |
OFF (HIGH/LOW/LEFT/RIGHT________O'CLOCK | Attack is terminated or completed and aircraft is repositioning or exiting as stated. In clock code section and at range indicated. |
OILFIELD | MEZ in operation, active. |
ON STATION |
I have reached my assigned station and I am operational. Opposite of OFF STATION |
ORBIT/ORBITING LEFT/RIGHT) | Circle in direction indicated. (See also: Anchor.) |
(*) OUT | CAP fighter(s) back(s) the threat sector to reset whilst the other CAP aircraft is IN. |
PACKAGE | Geographically isolated collection of groups. |
PACMAN | Informative call that the fighters have found the end of the threat package. |
(*) PAINT |
An interrogated group/contact that is responding with any of the specified IFF modes-codes established for the ID criteria. |
PAN, PAN | Calling station has a very urgent message to transmit concerning the safety. Preferably said three times. Plus a message to indicate the nature of assistance required. |
PARROT | Military IFF/SIF equipment. |
PICTURE |
Situation briefing which includes real time information pertinent to a specific mission (general air situation, Order of Battle...). Call from fighter to indicate he requires an update on the tactical air situation. E.g. “Nahyan, Shaheen Blue, picture” - “Shaheen Blue, picture, 2 CAPs manned, Shaheen Green on CAP 1, Shaheen Blue CAP 2,. Tanker on Towline Alpha, Clara”. |
PIGEONS | Magnetic bearing and range to home base or to a specified point. |
PINCER |
A tactic where two aircraft or flights separate in an attempt to bracket the enemy and attack from opposite sides simultaneously. (See also: RUMS, Bracket,Hooking) |
PIREP | Pilot reported weather conditions. |
(*) PITBULL | Informative call from the pilot stating that the missile is now active, inbound the target. Because the fighter is breaking away, there is no way for him to know if the target is hit and disappear. So the controller should check if, after 20 seconds, the target is still alive and inform the pilot. |
PLAYMATE | Friendly ship, craft or aircraft with which I am co-operating. |
PLAYTIME | Amount of time an aircraft can remain On station. |
POGO |
Return to this frequency if you have no contact on the designated frequency or channel. E.g “NATO51, channel 5, pogo”. |
(*) POP-UP |
A radar contact which has suddenly appeared at close range. In Picture Building, Popup threat must be broadcast in tactical when appearing within 20nm. |
PORT | Directive requiring aircraft to turn to the left. May specify a heading or a number of degrees. |
(*) POSIT |
Request for position; response normally in terms of a geographic landmark, or off a common reference point. Posit is the preferred term for positioning friendly fighters between each other. |
(*) PRESS |
A maneuver where a fighter puts himself into a position against a target where the target is forced to make a hard turn, thereby using up speed and energy. E.g. “2, press”. “Roger, 2 in hot”. “Roger, 1 out, extending”. |
PUMP (ING) |
Directive/descriptive call indicating the fighters are maneuvering up to 180° away from the threat with the intention of recommitting, depending on the tactical situation. |
PUSH |
Call by a formation leader that the formation should depart their present frequency for the next frequency. E.g. “Puma 21, push channel 2” |
PUSH (ING) | Directive/informative call indicating the offensive strike (COMAO) has reach the Time (Push time) and the Point (PUSH point) to start the Ingress towards the enemy target area. |
RADIAL | Aircraft's magnetic bearing from a Tactical Air Navigation (TACAN) station. |
RANGE | Distance in nautical miles. |
(*) RANGE (SPLIT) |
Two or more groups primarily separated in distance along the same bearing. Do not use the term “split” any more. |
REPORT | Pass requested information. |
RESCAP |
Rescue Combat Air Patrol, provides protection to vehicles from hostile forces during all phases of SAR. |
RESET | Aircraft return to CAP. |
RESET | SSR/SIF Mode/Code not correct or not decoding, reselect mode and/or code. |
RETURNING | Informative call indicating the fighters are returning to CAP. |
ROGER | I have understood your last transmission. |
ROLEX |
Informative/directive call indicating a time change in minutes from a given datum. (the term “plus” will indicate later time and the term :minus” will indicate an earlier time.) |
ROLL OUT | Do not turn as far as previously directed; roll out of turn on heading now specified. |
RTB | Return to base. |
RULES OF ENGAGEMENT (ROE) | Rules and safety criteria by which all players must abide. They are different for each major command, but the strictest ROE must be observed for the whole mission. |
SAFE | Not armed. Non-active condition. (See: ARM SAFE/HOT) |
SAFE (OR SANCTUARY) HEIGHTS | Altitudes aircraft must be at when within 10 miles of the adversaries with no Tally; to avoid being co-altitude. When Tally, the fighters may go to separation altitudes as specified in the ROEs. |
SAME |
Informative reply indicating that the aircrew/controller has the identical radar contact/status as was just stated. |
SANDWICH | A situation where a fighter is attacking an enemy, however, a fighter is also being attacked by a second enemy; i.e., a condition where an offensive advantage is negated by positioning the defender's wingman behind the offensive fighters. A multiple sandwich is often called a Daisy Chain. |
SANITIZE | Perform a radar scan in given direction and report to Flight Lead |
SAY AGAIN | Repeat entire message, or specific item. |
SET SPEED_____ | Adjust speed to stated Mach/knots. |
SHACKLE | One weave, a single crossing of flight path. |
SHADOW | Directive to closely follow designated target;implies remaining unobserved. |
SHEPHERD | Use recognised procedure to conduct the intercepted aircraft as directed. |
SHINING |
Informative call indicating that a fighter is radar locked on to the Bogey. Further details of heading, bull’s eye position or angels may be necessary. |
SINGLE | One object (aircraft, ship, contact....). |
SITUATIONAL |
The aircrew/controller's ability to comprehend all facets of AWARENESS (S.A) an intercept/ engagement to include present and projected spatial relationships between his aircraft and all opposing aircraft. |
SKIP IT |
Disregard the indicated contact or target. E.g “MAGIC, Tiger Blue, contact 080/60”, “Roger Tiger, skip it, your target 110/75”. |
SLOW | Any detection with a ground speed of between 200 to 400kts. |
SLOW |
Estimated aircraft speed less than M 0,6 or 30 SNAP (vector). A quick vector to the engagement or nearest bogey. Normally used when a pilot momentarily loses visual contact with the fight and needs directions to get back to it. |
SNAPSHOT |
A high angle off gun shot with little chance of success because the target is in gunsight only momentarily. |
(*) SORTED | Sort responsibility within a group has been met |
SPIKE (D) |
Informative call of a RWR indication of a Hostile AI radar lock-on. My RWR shows that I am being tracked by an aircraft AI radar CW illuminator. E.g “Tiger Blue, spiked, 080/10. |
SPLASHED | Enemy aircraft shot down. (Followed by number and type). |
SPLASH (ED) | Training term for simulated destruction or kill. |
SPLIT (ING) | Contact/flight is separating. Directive to separate. |
SPOOFING | Informative that voice deception is being employed. |
SQUAWK (-) CODE (-) | Operative IFF/SIF transponder as instructed. |
SQUAWKING_____ | Operating IFF/SIF in Mode an Code indicated. |
SQUAWK STANDBY | Directive to switch off IFF. |
(*) STACK |
Two or more contacts, or formations with a high or low altitude separation in relation to each other within group criteria. |
STANDBY |
1. Wait, wait for instructions 2. State of IFF equipment. (See Squawk Standby) |
STARBOARD | Directive requiring aircraft to turn to the right. May specify a heading or number of degrees |
(*) STATUS |
1. Request for an individual’s tactical situation. 2. (Group) Request for a full positional update in digital Bullseye format on the specified group. |
STEADY | Aircraft is on prescribed heading. |
STERN | Request for, or directive, to intercept using stern geometry. |
STINGER | Formation of three or more aircraft with single in trail. |
STRANGLE | Turn off equipment indicated, ie. Stop Buzzer; Strangle Parrot. |
STRANGER |
Air traffic in close proximity which is not a threat, nor a participant in a mission, but which might represent a flight safety hazard. |
SWEEP | Aircraft tasked with entering an area for the purpose of achieving air superiority. Purely offensive in nature. |
(*) SWEET | Equipment indicated is operating efficiently. |
SWITCH | To break off an attack on one enemy in favour of attacking another. |
TACTICAL |
Range and bearing centred on the position of the designated fighter. E.g. “Chivas Bravo, target, tactical, 245/65NM”. |
TALLY |
Visual contact with target/bandit. Controller to continue to pass target information. |
TALLY-HO |
Visual contact with Bandit/Target. Pilot taking over the interception. Controller stops passing target information. |
TARGET | Inclusive word used to describe any aircraft being Intercepted during an air defence exercise. |
TERMINATE |
Repeated three times. A routine termination of an ACT engagement. E.g. “Terminate, terminate, terminate”. |
TEXACO | Tanker aircraft. |
TIME HACK |
Informative broadcast call to remind crews to change rotating IFF mode in accordance with COMPLAN/SPINS. |
TIME CHECK | Request for time synchronisation signal. |
TRAIL | Formation of two or more aircraft following each other. |
TRAILER | The last aircraft in formation. |
UNABLE | Cannot comply as requested/directed. |
VECTOR | Directive to turn to heading indicated. |
VERY FAST | Any detection with a ground speed of more than Mach 1. |
VERY HIGH | Estimated altitude above 50 000 feet AMSL. |
VERY LOW | Any detection flying below 500 feet. |
VERY SLOW | Any detection with a ground speed of less than 200 knots. |
VIC | Three groups with the single closest in range and an element in trail. |
VISUAL | Visual contact with friendly aircraft. |
VISUAL IDENTIFICATION (VID) | Visual Identification of a bogey to determine if he is hostile. |
(*) WALL | Three or more groups line abreast/side by side. |
WEAVE | Two fighters, or elements, continually crossing each other, then reversing and re-crossing. It is used to increase the radar and visual coverage of the fighters by looking both straight ahead and out to the sides. Also used to confuse the enemy radars. |
(*) WEDGE |
Tactical formation of 3 or more aircraft, within a group, with the single in front and the other aircraft laterally displayed on either side behind the leaders wing-line. |
WHAT LUCK | What are/were the results of assigned mission? |
WHAT STATE | Report fuel and weapons configuration in accordance with procedures/directives. Used with approved codes. |
WILCO | Received your message, understand and will comply. |
ZIPLIP | Hold UHF communications to a minimum (MINCOM) |
8-QRA Mission
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Introduction
Quick Reaction Alert (QRA) is a state of readiness and responsiveness maintained by air forces and other military bodies worldwide. Its purpose is to deter, detect, and counter threats promptly. When the order to take-off (scramble) is triggered, the alert aircraft (single or in pair) have a minimum delay to take-off. Therefore, they have to be prioritized over all other traffic.
Alert Status
Alert Status is preset and must be published 2mn, 5min, 15min, 30min or 1 HR). It is the delay between the scramble order and the effective take off of the QRA asset.
Scramble
The scramble is the code word for the order to take-off. It is received by the pilot directly from the Scramble authority.
Scramble Authority
In Real World, the scramble Authority for QRA is the AOC (Air Operation Center).
In Simulation:
- During an exercise the authority is designated in the exercise documentation ( SPINS, COMPLAN)
- Outside an exercise, the scramble Authority can be the ATC online controller i.a.w. VSOA PPM v4.0
Interception
Target designation
QRA is not a war or combat action, therefore all communication are not subjected to the usage of Brevity words and codewords, except those commonly used during training sorties.
After the pilot has checked in, the controller must provide the following target information
- Target Classification (BOGEY or AIR ASSISTANCE)
- Target position (BRA)
- What is the first measure ( EID, ESCORT or else)
- Any additional info in clear
Method of Control
Depending on the controller’s qualification or the mission requirement, different methods of control can be provided. The following is applicable in all cases, whether you fly in OAT IFR, VFR or TACTICAL and not only for QRA sortie.
Method | Responsibility | Description |
CLOSE POSITIVE | MISSION --> CONTROLLER SAFETY --> CONTROLLER |
In a Close Positive control sortie, controllers are responsible for mission completion and for keeping the safety separation :
|
LOOSE POSITIVE | MISSION --> PILOT SAFETY --> CONTROLLER |
In a Loose Positive control sortie, the controller transmits only information to the pilot, with no commands. Pilot is responsible for the mission completion but controller remains responsible for keeping the safety separation :
|
CLOSE ADVISORY | MISSION --> CONTROLLER SAFETY --> PILOT |
In a Close Advisory control sortie, controllers are responsible for mission completion while pilot is responsible for his own flight safety. |
LOOSE ADVISORY |
MISSION --> PILOT SAFETY --> PILOT |
In a Loose Advisory control sortie, the controller transmits only information to the pilot, with no commands. Pilot is responsible for the mission completion and for his own flight safety. |
BROADCAST | MISSION --> PILOT SAFETY --> PILOT |
The controller will transmit general information and activity within the designated area in the form of Broadcast. The format of the broadcast will depend on the tactical situation. Pilot is responsible for the mission completion and flight safety. |
So this means that:
- if the controller is GCI qualified, you should expect CLOSE POSITIVE control with guidance to the target until you declare the JUDY (Radar contact and locked).
- If the controller is not GCI qualified, he will provide only LOOSE POSITIVE control, entailing that you as pilot are responsible for completing the interception based on his information, with no guidance.
Finale Approach
Always from rear sector and never interfering with target route.
Active Measures
Active measures apply to all aircraft using national airspace, including light aircraft.
They are intended to prevent situations such as a deviation from course, entry into a prohibited zone, lack of communication with air traffic control or technical issue encountered by crews in controlled spaces.
The aim is to strengthen the protection of airspace against aerial threats, whether they are protesting or simply unintentional.
EID |
Electronic Identification to describe number of contacts, radiations if able
NATO X-Ray, Sunrise, execute EID and report Sunrise, NATO X-RAY, radar contact 1 spot |
VID |
Visual Identification to describe number and type of a/c, configuration, flight parameters. Pilot must be reminded that the minimum separation is 1000 feet and 1000 meters. NATO X-Ray Sunrise, execute VID and report |
SURVEILLANCE |
Conservative measure. This is an escort with the minimum separation of 1000 feet and 1000 meters. NATO X-Ray Sunrise, maintain air surveillance |
VISUAL INTERROGATION |
Visual interrogation to gain more accurate details (Registration, company, persons onBoard, national markings ...). Cleared to close 300 meters. NATO X-Ray Sunrise, execute Visual Interrogation and report |
RADIO INTERROGATION |
If the bogey is member of a VSO, this measure consists in getting information through radio call. NATO X-Ray Sunrise, execute radio interrogation on frequency 121.500 |
ESCORT |
Escort is necessary to accompany a plane along its route. NATO X-Ray Sunrise, execute ESCORT |
DIVERSION |
A diversion may be required to force an aircraft to change its course or to land on a designated airfield.
NATO X-Ray, Sunrise, execute DIVERSION to exit National airspace on heading XXX Or... NATO X-Ray, Sunrise, execute DIVERSION to EDDH, pigeon 185/75 |
WARNING SHOT |
The warning shot can be executed only on the formal order of a high government authority and must be authenticated. This measure must be followed by a resumption of the previous measure. If no positive attitude after the Diversion order, the bogey may be classified Hostile by high authority.
NATO X-Ray, Sunrise, execute WARNING SHOT, picture is clear, authenticate XBCF |
DESTRUCTION |
The destruction measure is the ultimate measure It can only be carried out on formal order and after an unsuccessful Warning Shot.
NATO X-Ray, Sunrise, Bogey now HOSITLE, clear to ENGAGE and KILL, picture is clear, authenticate ABCD Sunrise, NATO X-RAY, Hostile splashed |
Chain of Command
Pilot may expect some delay between their last transmission and the measure that will be decided then. This is due to the reports and discussions between AOC and High authorities. Pilot must be accurate in the information transmitted and patient.